It’s an altogether easier job to overhaul Crash Bandicoot, I imagine, than an early “photoreal” game like Medal of Honor. Crash is colorful and iconic, as are the worlds he runs through and the creatures he fights. Limited by technology, developers instead had to rely on strong art direction to stand out. Crash Bandicoot came on the cusp of 3D gaming, early in the PlayStation 1’s lifecycle.
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